DataTables¶
Mapping¶
Tutorial on sublevel system (Mordhau)¶
Create you own levels using existing Chiv maps as a base (*)
Navigation¶
^f89b4d
Modding¶
Configuration¶
SaveGame Object¶
Save data between Servertravel and game sessions. See also TX Using a SaveGame Object
Unchained Mod Loader GUIand [[GiantSlayers]] are both using this to save settings / stats
Important
Nihi: Mathew Wadstein is an absolute gigachad. If you have a question on some UE system, he most likely already made a video on it
How to use (INI) Config Variables with Blueprints¶
Materials¶
Change Dynamic Material Instances¶
Flashblades Mutator is using this function to change weapon appearance. github.com/Chiv2-Community/FlashBlades
Multiplayer and Replication¶
Official Documentation¶
UE Docs: Multiplayer in Blueprints